RightEye launches Maze Master, a game for treating reading disorders

By Jonah Comstock

RightEye, a Bethesda, Maryland-based health technology company that makes a cloud-based eye-tracking technology system and software has announced a new product, a game called Maze Master designed to improve oculomotor control in children with reading disabilities. 

“After reading disorders are identified, appropriate interventions and training games are extremely important to enable users to improve their performance and gain essential reading skills over time,” RightEye President Barbara Barclay said in a statement. “With Maze Master and RightEye’s other training games, educators, optometrists and vision therapists can not only identify reading disorders, but also apply a therapy or training that will improve performance over time, avoiding the frustration, learning difficulties and behavioral challenges often associated with misdiagnosis, or, without the application of therapies proven to produce improvement.”

RightEye’s proprietary software, which was bolstered by the acquisition last year of two proprietary tests, works by detecting eye movement as patients are shown a video, sometimes wearing 3D glasses. The eye tracker is attached to the bottom of a large gaming screen, which reads eye movements so the software can interpret the reactions and generate an instant electronic report that is sent to the physician. The tests take a few minutes, and each scenario requires the patient to follow graphics on a screen. Some tests are as simple as a moving dot around a circle, but others are complex and require more involvement from the patient in order to test reaction time.

In Maze Master, users have to use their eyes, tracked via the platform, to move through a maze, 'popping' numbers that they encounter along the way. The game trains users to move their eyes in the same patterns necessary for reading.

The company offers a number of programs including both tests and interventions like Mind Maze. They deal with autism, neural disorders, reading disorders, and general vision performance.