February 12, 2014
Approximately 1.6 million smartwatches were shipped in the second half of 2013, and over 17 million total wristworn trackers are expected to ship in 2014, according to market research firm Canalys.
Fitbit shipped the most wearable bands (58 percent market share), which Canalys suggested could be because Fitbit launched its Flex and Force bands in May and October 2013 respectively. Jawbone had...
February 10, 2014
A British company, Camntech, has received FDA clearance for a motion-tracking wristband and a wristworn electronic diary, likely for use in clinical trials.
The devices are called the MotionWatch 8 and PRO-Diary. According to the filing, the devices "are intended for the acquisition and analysis of the physical activity of the body during daily living and sleep." The devices upload data to a PC...
February 10, 2014
For the past several weeks, mostly thanks to dogged reporting from the team over at 9to5Mac, we have learned that Apple has been on a hiring spree of digital health engineers and scientists, assumedly for its rumored wristworn device, commonly referred to as the iWatch. That publication also first reported the rumor that Apple was developing an app called Healthbook, which would help iPhone and...
January 30, 2014
Shaq now championing digital health: In a syndicated column that ran in CNBC, The Daily Beast and elsewhere this morning, retired professional basketball star Shaquille O'Neal announced that he had "been engaged with the technology company Qualcomm" for the past few months learning about the importance of wireless health. In the editorial Shaq says he uses a Fitbit (Qualcomm is an investor in...
January 20, 2014
Welltok, the Denver-based creator of an online and mobile "social health management" platform, has introduced a partnership program to link technology with disease management and wellness programs.
The idea is to make it easier for population health managers from payers, health systems and accountable care organizations to provide services and actionable steps for program members.
"We're able to...
January 17, 2014
This is the very first MobiHealthNews In-depth -- our weekly series of longer form journalism focused on industry trends, pressing issues, and important events. This week we rounded up some digital health-related takeaways from the massive International CES 2014 event that recently took place in Las Vegas. The event's original name, the Consumer Electronics Show, points to its core focus, but the...
January 15, 2014
In 2013, Fitbits, Jawbone UPs, and Nike FuelBands accounted for 97 percent of all smartphone-enabled activity trackers sold at brick-and-mortar stores or through big ecommerce sites, according to NPD Group, which tracks the digital fitness device market at the point of sale. For the 52-week period beginning in early January 2013 and ending in early January 2014, Fitbit's devices accounted for 68...
January 8, 2014
CES Flashback: After coming back from CES and the first Digital Health Summit co-located there four years ago, I wrote: "Perhaps in a few years we might be able to declare CES an event dominated by consumer health news — and those on the sidelines may find this to be a sudden event. The road to mass consumerization of wireless health devices, however, is much more complicated than those for other...
January 7, 2014
Apple has announced that in 2013, the company earned over $10 billion from the App Store, and Apple's developers have earned $15 billion from the App Store. In the release, Apple attributed their success to the "stunning apps that took advantage of the redesigned user interface" and named some "surprise hits" from the year, including one fitness app -- Protogeo's Moves app, which became a paid...
January 6, 2014
Fitness incentivizing app GymPact has rebranded, changing its name to Pact and raised $1.5 million in a round led by Khosla Ventures and PayPal alum Max Levchin. This brings their total funding to $2.5 million.
Until now, Pact has offered users money only for exercising more, just so long as these users pay $5 if they don't make their goals. The money that users must pay for missing their goals...