October 18, 2012
Without a doubt the number of digital health startups has grown considerably these past few years and many more larger companies have dedicated teams or business units focused on digital health. With that kind of growth comes job opportunities. As it happens, in recent weeks a few digital health hires and departures caught my attention.
Julie Kling, who has served as the mobile executive business...
May 24, 2012
I'm getting a sense that a lot of people in health IT in general and mobile health in particular are losing sight of the big picture. This isn't about making a quick buck, exploiting the prevailing inefficient fee-for-service environment or impressing young, healthy people with flashy apps. It's about saving lives, preventing harmful errors and building a smarter, safer health system. Do the...
July 28, 2011
During the opening keynote at the The World Congress 3rd Annual Leadership Summit on mHealth, Raja Rajamannar, SVP and Chief Innovation and Marketing Officer at Humana, spoke about Humana's consumer-focused approach to well-being, which aims to use gamification to "make healthy things fun and fun things healthy." Humana wants to enable consumers in six dimensions: activity, nutrition, connection...
July 23, 2011
While the year is little more than halfway through, 2011 has already seen at least ten acquisitions for mobile health companies. Here's a roundup of memorable ones:
Soon-Shiong Buys Vitality-GlowCaps: In February pharma entrepreneur and billionaire Dr. Patrick Soon-Shiong acquired Vitality, the company that developed GlowCaps. Vitality CEO David Rose stated in the company press release that while...
June 21, 2010
Humana, a US health insurance company with more than 10 million members, announced today that its Games for Health team had launched the first of several iPhone apps that use gaming to help people engage in healthy activities. The first game, Colorfall, is now available in the iTunes AppStore for $2.99.
According to Humana, Colorfall "offers customers an amusing way to exercise their brains and...