June 2, 2017
While strategies ranging from cold turkey to scare tactics and stop-gap solutions like gum abound, smoking remains among the most notoriously difficult habits to kick. That’s why MindCotine, a Redwood City, California-based startup wants to tackle the issue with a novel new technology: virtual reality.
Smoking is more than a physiological need, the Argentina-born cofounders Cristian Waitman,...
May 18, 2017
Amazon eyes the pharmacy business. CNBC is reporting that Amazon is getting serious about breaking into the pharmacy business, to the point that the company is hiring a business lead to create a strategy. The company has apparently been eyeing the space for a while but has now taken some more concrete moves. As well as hiring a business lead, the company has held at least one annual meeting to...
May 16, 2017
Swiss neurogaming company MindMaze has received FDA clearance for its MindMotion Pro platform, a motion capture system similar to the Microsoft Kinect which can be used in rehabilitation of stroke and traumatic injury patients.
"In the last few years we’ve launched products at the intersection of the brain and VR," MindMaze CEO Tej Tadi told MobiHealthNews. "What we’ve done today very...
May 9, 2017
Even the tiniest view of a surgical procedure can be too much for non-medical professionals, but for actual surgeons, more visibility is a real asset. But there is only so much to be seen with the naked eye, so medical navigation technology and mixed reality company Scopis has launched a new tool to give surgeons enhanced visibility when performing spinal surgery.
By merging the capabilities of...
May 5, 2017
Salix Pharmaceuticals, a New Jersey-based drug development company that focuses on gastrointestinal conditions, wants to get the bottom of what causes irritable bowel syndrome (IBS). To study the common condition– which affects some 25 to 45 million Americans – Salix has developed an interactive, virtual reality platform designed to give clinicians a gut feeling for what could be causing IBS. ...
April 10, 2017
The University of Nebraska Medical Center has broken ground on a new $119 million facility meant to help physicians and nurses train for next-generation care delivery using emerging virtual and augmented reality technology.
The Omaha-based Davis Global Center will deploy various simulation platforms to help optimize medical training for clinicians, with an eye toward ultimately improving quality...
March 17, 2017
The human brain and the seemingly infinite number of health complications that can befall it are complex. As such, there aren’t universally agreed-upon therapies and treatments for conditions ranging from depression and chronic pain to stroke and Parkinson’s disease. But recent, rapid advances in neuroscience research and digital technology are enabling a new wave of tools to gain traction in...
March 10, 2017
A team of researchers at Cedars-Sinai Medical Center in Los Angeles has published a review of randomized trials studying the use of virtual reality in inpatient settings. The research team included Dr. Brennan Spiegel, who heads up a team that uses virtual reality for pain reduction at Cedars-Sinai.
The paper, published in “Innovations in Clinical Neuroscience” was originally intended to be a...
February 21, 2017
At the Digital and Personal Connected Health Event at HIMSS in Orlando, Cedars-Sinai Director of Health Services Research Brennan Spiegel spoke some more about his experiences using virtual reality to help alleviate patients’ pain and allow them to virtually escape the confines of the hospital during their recovery.
“We’ve now done this with well over 300 of our patients and we have been learning...
February 1, 2017
There's some technology that has to be seen to be believed. Dr. Brennan Spiegel, director of health services research at Cedar-Sinai Hospital, puts virtual reality technology in that category. And that can make it hard to sell doctors on the idea, at least at first.
"What I’ve seen is, talking about therapeutic virtual reality is completely hypothetical until you’ve experienced virtual reality...