VR

Credit: Unsplash

By Tammy Lovell 03:59 am April 1, 2020
London-based FundamentalVR, a digital health company that uses virtual reality (VR) to help train surgeons, today announced the expansion of its educational platform Fundamental Surgery. Its new education modality @HomeVR brings educational simulations, accredited by the American Academy of Orthopaedic Surgeons and the Royal College of Surgeons, to standalone VR headsets such as Oculus Quest and...

Illustration by CDC via Unsplash revealing ultrastructural morphology exhibited by coronaviruses

By Leontina Postelnicu 11:14 am March 11, 2020
Since the novel coronavirus outbreak started in Wuhan, China, in December last year, we’ve seen the world focus on little else.  COVID-19 is putting strain on governments globally, and with over 90% of all cases reported so far coming from four countries, but over 100 affected, the pressure is now on officials to identify the response needed according to their own scenario.  Over the weekend, the...

Photo credit: Oxford VR

By Laura Lovett 02:29 pm March 10, 2020
A company out of Oxford, England is looking to help patients curb social anxiety with a new virtual reality tool. Dubbed OVR social engagement, the tool was designed to treat a variety of mental health conditions associated with these types of anxiety, including agoraphobia, depression and schizophrenia. The program is pitched as a way to help patients with social anxiety by immersing them in...
By Leontina Postelnicu 10:53 am March 3, 2020
XRHealth has announced that it is working with Israel’s Sheba Medical Center to offer virtual reality (VR) telehealth services to patients exposed to coronavirus who are quarantined at the hospital, and to monitor their return home. The partnership will see the patients be provided with access to VR headsets equipped with the company’s extended reality technology solutions and data analysis, as...
By Leontina Postelnicu 07:18 am March 2, 2020
London’s Middlesex University has turned to Oxford Medical Simulation in a bid to provide training for nursing students using the company's virtual reality (VR) platform. The institution has bought five VR headsets that will help students practice treating patients in interactive scenarios and receive feedback on their work.  “This technology is allowing students to make mistakes without...
By Laura Lovett 03:23 pm February 12, 2020
On March 1, XRHealth plans to launch its first virtual reality telehealth clinic in eight states and Washington DC.  The new technology is set to bring VR therapy into the patient’s home by combining therapeutic software, telehealth support and a VR headset to deliver remote rehabilitation services. Patients can use this service for a number of conditions including traumatic brain injury, stroke...
By Jonah Comstock 02:58 pm January 14, 2020
Embodied Labs, a young company using virtual reality to provide immersive training for caregivers, has raised $3.2 million in seed funding, the company announced yesterday at the Health 2.0 VentureConnect event on the sidelines of the JP Morgan healthcare conference in San Francisco. “The round is very exciting because we triangulated experts in healthcare and aging care with [experts in]...
By Dave Muoio 04:05 pm January 7, 2020
Editor's note: This story has been updated with additional statements from Pear Therapeutics. Pear Therapeutics pulled back the curtain this morning on a number of new deals between the prescription digital therapeutics maker and other tech companies or researchers. Ranging from virtual reality therapies to voice biomarker tech, the moves appear to be an effort from Pear to add new products to...
By Laura Lovett 10:02 am November 26, 2019
A new use-of-concept study found that stroke patients given virtual reality therapy were consistent in completing the therapy and preferred a version which let them connect to others.  The study included both a multi-user version, which let participants interact with others remotely, and a single-user version, which they completed on their own. Participants that used a multi-user version of the...

NASA astronaut Scott Kelly checks out the Microsoft HoloLens aboard a space station on February 20, 2016. The device is part of NASA's project Sidekick, which is exploring the use of augmented reality to reduce crew training requirements and increase the efficiency with which astronauts can work in space. (Photo by NASA via Getty Images)

By Laura Lovett 01:25 pm November 8, 2019
Spending three years in an enclosed spacecraft with less than a handful of companions is a daunting task — not just physically but psychologically. However, that will be the reality for the crew going to Mars, a trip which is slated for some time in the next two decades.   “These people who travel with a small crew and small habitable body [face] psychological stress of that confinement and...